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AI Insights · Timothy · April 2022

Top 5 Character Collection Games in Switzerland: Q1 2022 Performance

Analyzing the performance of the top 5 character collection games on a unified platform in Switzerland during Q1 2022, highlighting weekly trends in downloads, revenue, and active users.

Top 5 Character Collection Games in Switzerland: Q1 2022 Performance

Throughout the first quarter of 2022, the top 5 character collection games in Switzerland demonstrated varied performance metrics in terms of downloads, revenue, and active users. Sensor Tower data provides valuable insights into the weekly trends for each of these popular games.

Subway Surfers from Sybo Games ApS saw its weekly revenue fluctuate, peaking at approximately $4.6K in the final week of March. Weekly downloads showed a general upward trend, starting from 10.1K at the end of December and reaching 8.1K by the end of March. The number of weekly active users was relatively stable, finishing the quarter at around 134.7K.

Clash Royale by Supercell experienced significant variations in its weekly revenue, which peaked at around $247K in the final week of March. Weekly downloads saw a notable increase, reaching 7.3K by the end of the quarter. The game maintained a strong weekly active user base, peaking at 280.1K in the last week of March.

Brawl Stars, also from Supercell, showed fluctuating weekly revenue, with the highest point being around $247.6K at the end of December. Weekly downloads hovered around the 3K to 5K range, and weekly active users remained relatively steady, ending the quarter at approximately 108.3K.

Clash of Clans by Supercell had a peak weekly revenue of about $463.9K at the end of January. Weekly downloads were consistent, ending the quarter at around 3.7K. Weekly active users showed a slight increase, finishing the quarter at approximately 201.7K.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a notable drop in weekly revenue, starting from $17.2K at the end of December and declining to $9K by the end of March. Weekly downloads were steady, with a slight decrease towards the end of the quarter, ending at around 2.6K. The weekly active users for the game showed a gradual decline, ending at approximately 5K.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022